Compare · GAME vs TTWO
GAME vs TTWO
Side-by-side comparison of GameSquare Holdings Inc. (GAME) and Take-Two Interactive Software Inc. (TTWO): market cap, price performance, sector, and recent activity on the wire.
Summary
- Both GAME and TTWO operate in Services-Misc. Amusement & Recreation (Consumer Discretionary), so they compete in similar markets.
- TTWO is the larger of the two at $39.15B, about 1105.8x GAME ($35.4M).
- Over the past year, GAME is down 51.7% and TTWO is down 21.5% - TTWO leads by 30.2 points.
- TTWO has been more active in the news (15 items in the past 4 weeks vs 9 for GAME).
- TTWO has more recent analyst coverage (25 ratings vs 2 for GAME).
- Company
- GameSquare Holdings Inc.
- Take-Two Interactive Software Inc.
- Price
- $2.61-5.43%
- $205.28-1.96%
- Market cap
- $35.4M
- $39.15B
- 1M return
- -20.91%
- -2.57%
- 1Y return
- -51.68%
- -21.46%
- Industry
- Services-Misc. Amusement & Recreation
- Services-Misc. Amusement & Recreation
- Exchange
- NASDAQ
- NASDAQ
- IPO
- 1997
- News (4w)
- 9
- 15
- Recent ratings
- 2
- 25
GameSquare Holdings Inc.
Engine Media Holdings, Inc., together with its subsidiaries, engages in the development and sale of gaming applications. It provides e-sport or sporting event or tournament services; offers content management system, video software, mobile applications, and e-sports data platform solutions; sources, creates, and places advertising campaigns that run-in company's network of publisher sites; and provides installation and website design services, as well as data analysis report delivery. The company also offers Esports platform for online tournaments; content publishing, engagement, and monetization; data analytics and intellectual property solutions; UMG Online, an esports website for daily tournaments and ladders; and racing titles. The company was formerly known as Torque Esports Corp. and changed its name to Engine Media Holdings, Inc. in August 2020. The company was incorporated in 2011 and is headquartered in Toronto, Canada.
Take-Two Interactive Software Inc.
Take-Two Interactive Software, Inc. develops, publishes, and markets interactive entertainment solutions for consumers worldwide. The company offers its products under the Rockstar Games, 2K, Private Division, Social Point, and Playdots labels. It develops and publishes action/adventure products under the Grand Theft Auto, Max Payne, Midnight Club, and Red Dead Redemption names; and offers episodes and content. The company also develops brands in other genres, including the LA Noire, Bully, and Manhunt franchises. In addition, the company publishes various entertainment properties across various platforms and a range of genres, such as shooter, action, role-playing, strategy, sports, and family/casual entertainment under the BioShock, Mafia, Sid Meier's Civilization, XCOM series, and Borderlands. Further, it publishes sports simulation titles comprising NBA 2K series, a basketball video game; the WWE 2K professional wrestling series; and PGA TOUR 2K. It also offers Kerbal Space Program, and The Outer Worlds and Ancestors: the Humankind Odyssey under Private Division. Additionally, the company offers free-to-play mobile games, such as Dragon City and Monster Legends, as well as Two Dots mobile game. Its products are designed for console gaming systems, including PlayStation 4; Xbox One; the Nintendo Switch; and personal computers comprising smartphones and tablets. The company provides its products through physical retail, digital download, online platforms, and cloud streaming services. Take-Two Interactive Software, Inc. was incorporated in 1993 and is based in New York, New York.
Latest GAME
- GameSquare to Present at Upcoming Investor Conferences
- SEC Form DEF 14A filed by GameSquare Holdings Inc.
- The Boys Bring Hungryboy Hot Sauce To Walmart & Unveil Newest Halloween-Themed Flavor With Online Mystery Activation
- GameSquare Holdings Inc. filed SEC Form 8-K: Leadership Update, Financial Statements and Exhibits
- SEC Form PRE 14A filed by GameSquare Holdings Inc.
- Chief Operating Officer Vichairattanawong Amaree Elizabeth converted options into 61,024 shares, increasing direct ownership by 488% to 73,524 units (SEC Form 4)
- Chief Financial Officer Munoz Michael Patrick converted options into 36,244 shares, increasing direct ownership by 316% to 47,725 units (SEC Form 4)
- CEO and Director Kenna Justin converted options into 74,104 shares (SEC Form 4)
- GameSquare and Chartis Announce Strategic Data Partnership to Measure Brand and Creator Impact for User-Generated Content (UGC) Across Gaming
- GameSquare to Participate in H.C. Wainwright 28th Annual Global Investment Conference
Latest TTWO
- SEC Form 4 filed by Take-Two Interactive Software Inc.
- Take-Two Interactive Software, Inc. to Report Second Quarter Fiscal Year 2027 Results on Monday, November 9, 2026
- Words With Friends Expands Its Dictionary with 25,000 New Words to Herald the Next Era of Word Games
- SEC Form 4 filed by Take-Two Interactive Software Inc.
- SEC Form 4 filed by Take-Two Interactive Software Inc.
- SEC Form 4 filed by Take-Two Interactive Software Inc.
- SEC Form 4 filed by Take-Two Interactive Software Inc.
- SEC Form 4 filed by Take-Two Interactive Software Inc.
- SEC Form 4 filed by Take-Two Interactive Software Inc.
- SEC Form 4 filed by Take-Two Interactive Software Inc.