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Compare · LYV vs SLGG

LYV vs SLGG

Side-by-side comparison of Live Nation Entertainment Inc. (LYV) and Super League Gaming Inc. (SLGG): market cap, price performance, sector, and recent activity on the wire.

Summary

  • Both LYV and SLGG operate in Services-Misc. Amusement & Recreation (Consumer Discretionary), so they compete in similar markets.
  • LYV is the larger of the two at $38.69B, about 1312.9x SLGG ($29.5M).
  • LYV has hit the wire 7 times in the past 4 weeks while SLGG has been quiet.
  • LYV has more recent analyst coverage (25 ratings vs 0 for SLGG).
MetricLYVSLGG
Company
Live Nation Entertainment Inc.
Super League Gaming Inc.
Price
-
-
Market cap
$38.69B
$29.5M
1M return
-
-
1Y return
-
-
Industry
Services-Misc. Amusement & Recreation
Services-Misc. Amusement & Recreation
Exchange
NYSE
NASDAQ
IPO
2019
News (4w)
7
0
Recent ratings
25
0
LYV

Live Nation Entertainment Inc.

Live Nation Entertainment, Inc. operates as a live entertainment company. It operates through Concerts, Ticketing, and Sponsorship & Advertising segments. The Concerts segment promotes live music events in its owned or operated venues, and in rented third-party venues; operates and manages music venues; produces music festivals; creates associated content; and offers management and other services to artists. The Ticketing segment manages the ticketing operations, including the provision of ticketing software and services to clients for tickets and event information through its primary websites livenation.com and ticketmaster.com as well as provides ticket resale services. This segment sells tickets for its events, as well as for third-party clients in various live event categories, such as arenas, stadiums, amphitheaters, music clubs, concert promoters, professional sports franchises and leagues, college sports teams, performing arts venues, museums, and theaters through websites, mobile apps, ticket outlets, and telephone call centers. The Sponsorship & Advertising segment sells international, national, and local sponsorships and placement of advertising, including signage, promotional programs, rich media offering that include advertising related with live streaming and music-related content; and ads across its distribution network of venues, events, and websites. This segment also manages the development of strategic sponsorship programs, as well as develops, books, and produces custom events or programs for specific brands. As of December 31, 2020, it owned, operated, or leased 155 entertainment venues in North America and 76 entertainment venues internationally. The company was formerly known as Live Nation, Inc. and changed its name to Live Nation Entertainment, Inc. in January 2010. Live Nation Entertainment, Inc. was incorporated in 2005 and is headquartered in Beverly Hills, California.

SLGG

Super League Gaming Inc.

Super League Gaming, Inc. operates a video gaming and esports entertainment platform for everyday players in the United States. The company offers Minehut, a social and gaming portal for the avid Minecraft players; Framerate, a social video network in gaming; SLG.TV that provides esports competitions and entertainment programming following the leagues, the teams, and players; Virtualis Studios, a virtual production studio, which offers solutions for video, television, and branded content; and City Clubs that aggregates gamers and creators across different genres of games, ages, and skill levels for digital and physical competitions. The company was formerly known as Nth Games, Inc. and changed its name to Super League Gaming, Inc. in June 2015. Super League Gaming, Inc. was incorporated in 2014 and is based in Santa Monica, California.

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