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Compare · CURI vs WWE

CURI vs WWE

Side-by-side comparison of CuriosityStream Inc. (CURI) and World Wrestling Entertainment Inc. (WWE): market cap, price performance, sector, and recent activity on the wire.

Summary

  • Both CURI and WWE operate in Movies/Entertainment (Consumer Discretionary), so they compete in similar markets.
  • WWE is the larger of the two at $3.69B, about 17.9x CURI ($206.3M).
  • CURI has hit the wire 2 times in the past 4 weeks while WWE has been quiet.
  • WWE has more recent analyst coverage (12 ratings vs 6 for CURI).
MetricCURIWWE
Company
CuriosityStream Inc.
World Wrestling Entertainment Inc.
Price
$3.36-0.88%
$100.68+2.68%
Market cap
$206.3M
$3.69B
1M return
+6.33%
-
1Y return
-4.82%
-
Industry
Movies/Entertainment
Movies/Entertainment
Exchange
NASDAQ
NYSE
IPO
2020
News (4w)
2
0
Recent ratings
6
12
CURI

CuriosityStream Inc.

CuriosityStream Inc. operates as a factual streaming service and media company. The company provides premium video programming services in various categories of factual entertainment, including science, history, society, nature, lifestyle, and technology through direct subscription video on-demand (SVoD) platforms accessible by internet connected devices, or indirectly via distribution partners who deliver CuriosityStream content via the distributor's platform or system; and through bundled content licenses for SVoD and linear offerings, partner bulk sales, brand partnerships, and content sales. As of March 31, 2021, it had approximately 16 million total paying subscribers, including direct subscribers, partner direct subscribers, and bundled MVPD subscribers. The company was founded in 2015 and is based in Silver Spring, Maryland.

WWE

World Wrestling Entertainment Inc.

World Wrestling Entertainment, Inc., an integrated media and entertainment company, engages in the sports entertainment business in North America, Europe, the Middle East, Africa, the Asia Pacific, and Latin America. It operates through three segments: Media, Live Events, and Consumer Products. The Media segment engages in the production and monetization of long-form and short-form media content across various platforms, including WWE Network, pay television, and digital and social media, as well as filmed entertainment. The Live Events segment is involved in the sale of tickets, including primary and secondary distribution; provision of event services; and sale of travel packages related to its live events. The Consumer Products segment engages in merchandising of WWE branded products, such as video games, toys, apparels, and books through licensing arrangements and direct-to-consumer sales, as well as through e-commerce platforms. World Wrestling Entertainment, Inc. was founded in 1980 and is headquartered in Stamford, Connecticut.

Latest CURI

Latest WWE